Version 1: Getting started
Oct 26, 2026
Changes from the page now
- Summary
What Polandball Go is, where balls come from, how they grow, and the four things you do with them: raids, PvP, alliance wars and territory.What you do in Polandball Go: collect balls, grow them, raid Mymics, climb the PvP ladder, fight alliance wars and hold land.
- Removed: Polandball Go is a location-based collecting game. You walk around the real map, gather Clay, and spend it to recruit countryballs, which the game calls **Polbies**. Each one is a country, empire, city, organization or idea drawn in the Polandball style: Poland, Germany, the British Empire, the United Nations, NAFTA, even Sealand. You then grow your best balls and take them into raids, PvP, weekly alliance wars and the fight for land on the map.
- Removed:
- Removed: {{balls: 48:0=Poland, 4:0=Germany, 203:0=British Empire, 817:0=United Nations}}
- Removed:
- Removed: ## Getting balls
- Removed:
- Removed: New balls come from **Recruit**. A pull costs 1,000 Clay and draws one ball from a **set**, a themed banner such as Polbies Classics, Drums of Africa or Trick or Treat. How many sets are open at once changes; as of late October 2026 there were eight. Polbies Classics is always open, while event sets like Trick or Treat run for a limited time and come back later as re-runs.
- Removed:
- Removed: Every set splits a pull the same way by rarity. In the pools the game showed in October 2026, about half of all pulls were Common (50.5%), with Uncommon at 31.5%, Rare at 13.7%, Epic at 3.4%, Legendary at 0.85% and Mythical at just 0.05%. Within a rarity, every ball in the pool has the same chance. [Sets and Recruit pools](wiki:sets-and-recruit-pools) lists the sets and how their pools work.
- Added: Polandball Go is a location-based collecting game. You gather countryballs, the game calls them Polbies, and use them in raids, PvP, alliance wars and the fight for land on the real-world map.
- Removed: Clay comes from daily quests, from deposits you collect on the map, and from rewards across the game. When the quest screen was read in October 2026, the daily check-in paid 1,000 Clay, enough for one pull.
- Added: {{balls: 48:0=Poland, 4:0=Germany, 5:0=France, 1:0=United States}}
- Removed: ## What a ball is
- Added: ## Collecting balls
- Removed: Every ball has a **rarity**, one or two **types**, and five **country stats**: Military, Population, Economy, Diplomacy and Soft Power. The six rarities, lowest first, are Common, Uncommon, Rare, Epic, Legendary and Mythical. A fresh copy starts at more stars the rarer it is, from 1★ for a Common to 6★ for a Mythical.
- Added: New balls come from **Recruit**. You spend Clay on a pull from one of the sets that are open, and each set has its own pool of balls and odds. See [Sets and Recruit pools](wiki:sets-and-recruit-pools).
- Removed: Many balls also have **forms**, the game's word for skins. Witching Hour Prague is a form of Prague and Firecracker China is a form of China. A form can have its own rarity and its own typing, but it always keeps its base ball's five stats. The Dex counted about 950 Polbies in October 2026, with forms collected on each ball's card. See [Balls, forms and rarity](wiki:balls-forms-and-rarity).
- Added: Each ball is a country, empire, city or idea. It has a rarity, one or two types and five country stats. The six rarities, lowest first, are Common, Uncommon, Rare, Epic, Legendary and Mythical. A fresh copy starts at more stars the rarer it is: 1★ for a Common up to 6★ for a Mythical.
- Removed: You can own many copies of the same ball. Each copy is separate, with its own level, stars, prestige, orbs, item and primary typing.
- Added: Some balls also have forms, which the Dex lists on the ball's card. A form can change a ball's typing and rarity, but never its five stats. The [Polbies Dex](/dex) on polbielytics has every ball and form.
- ## Growing a ball
- Removed: A ball's overall strength is its **CP** (Combat Power). Five things raise it:
- Added: A ball's strength is its **CP**. It goes up with:
- - **Level**, from 1 to 30, paid for with Influence.
- Removed: - **Stars**, up to 6★. A Common has five stars to climb, a Mythical none.
- Removed: - **Prestige**, which opens once a ball reaches 6★ and costs Prestige Fragments. See [Prestige](wiki:prestige).
- Removed: - **Type Proficiency**, three orb tracks called Attack, Multiattack and Ultimate, each from level 1 to 10. See [Type Proficiency and orbs](wiki:type-proficiency-and-orbs).
- Removed: - **One item**. An item doesn't change CP, but its attack and defense count in every fight. See [Items, tiers and resonance](wiki:items-tiers-resonance).
- Removed:
- Removed: The CP steps are the same for every ball. Going from level 1 to level 20 always adds 950 CP, prestige 1 always adds 500, and an orb level always adds 10. [Levels, stars and CP](wiki:levels-stars-and-cp) has the full list.
- Removed:
- Removed: ## Types
- Removed:
- Removed: The game calls types **attributes**, and there are seventeen of them. A published type chart says whether each attacking type is strong (+1), neutral (0) or weak (−1) against each defending type, and the totals add up against a ball with two types.
- Removed:
- Removed: A ball with two types attacks with only one of them, its **primary typing**. The game picks it at random when you unlock the copy, and a trade picks it again. Two copies of the same ball can face the same opponent very differently. See [Types and matchups](wiki:types-and-matchups) and [Primary typing](wiki:primary-typing).
- Removed:
- Removed: {{types: Fire, Water, Nature, Light, Shadow, Cosmic}}
- Removed:
- Removed: ## What you do with them
- Removed:
- Removed: **Raids.** Found under Kiosk, a raid is a run of floors of Mymics, the game's monsters, ending in a boss. You go solo or in a lobby of up to four. Each raider brings their top 30 balls, fields up to five a floor, and each ball attacks once before it's exhausted. Raids are where most items come from, and clears also pay Influence, Clay and Prestige Fragments. See [Raids and Mymics](wiki:raids-and-mymics).
- Removed:
- Removed: **PvP.** The Battle screen has two weekly ladders. The Open League has no limits. The Rarity League runs one rarity a day, Common on Sunday evening through Epic on Wednesday, and closes from Thursday to Sunday. Since October 1, 2026, a PvP battle is a round-based duel: five balls a side, first to three KOs, or the side with more HP and Protection left after 24 rounds. Wins pay Glory, which buys Prestige Fragments and orbs in the Glory Shop. See [PvP leagues](wiki:pvp-leagues) and [How a duel works](wiki:how-a-duel-works).
- Removed:
- Removed: **Alliance wars.** Join an alliance and it fights another one every week. Sign-up opens Thursday, squads go on the board Friday, attacks run Saturday, and Sunday is review, each phase starting at 00:00 UTC. Your lineup is locked to the roster you held when sign-up closed. See [Alliance wars](wiki:wars) and [Alliances](wiki:alliances).
- Removed:
- Removed: **Territory.** The squares you hold on the real map form one Land, with a Capital and cities since update 5.0 in October 2026. See [Territories](wiki:territories).
- Added: - **Stars**, up to 6★.
- Added: - **Prestige**, which starts once a ball is at 6★. See [Prestige](wiki:prestige).
- Added: - **Orb upgrades**, three tracks under Type Proficiency, each from 1 to 10, paid for with orbs of the ball's own type.
- Added: - **One item**, which adds attack and defense. See [Items, tiers and resonance](wiki:items-tiers-resonance).
- Removed: **Trades.** You can trade with friends, one ball for another of the same rarity. Both balls drop to the lower level and lower prestige of the two, and both get a new primary typing. Mythicals can't be traded. See [Trades and friends](wiki:trades-and-friends).
- Added: Two copies of the same ball can be very different. Each copy has its own level, stars, item and primary typing.
- Removed: ## Currencies at a glance
- Added: ## What to do with them
- Removed: - **Clay** buys Recruit pulls.
- Removed: - **Influence** levels up balls.
- Removed: - **Glory** comes from PvP wins and buys Prestige Fragments and orbs.
- Removed: - **War Bonds** come from wars only and buy the War Shop's items, including the Glorious Set.
- Removed: - **Scrap Sand** pays for trades and crafting.
- Removed: - **Aether Dust** pays to unequip items and buys recipes.
- Removed: - **Gold** is the premium currency.
- Added: - **Raids.** Fight floors of Mymics alone or with up to three others, ending on a boss. Raids are where most items come from. See [Raids and Mymics](wiki:raids-and-mymics).
- Added: - **PvP.** Climb a weekly ladder in the Open League or the Rarity League. Battles are round-based duels. See [PvP leagues](wiki:pvp-leagues).
- Added: - **Alliance wars.** Join an alliance and fight another one each week. See [Alliance wars](wiki:wars).
- Added: - **Territory.** Build a Land with a Capital and cities, and take squares from other players. See [Territories](wiki:territories).
- Added: - **Trades.** Swap balls with friends, under the game's trade rules.
- Removed: See [Currencies and shops](wiki:currencies-and-shops) for where each one comes from.
- Added: ## Types
- Removed: ## Room for everything
- Added: The game calls types attributes, and there are seventeen. A dual-typed ball attacks with one of its two types, its primary typing, which the game picks when you unlock that copy. The type chart decides how hard each type hits another. See [Types and matchups](wiki:types-and-matchups).
- Removed: Your collection has a slot limit. The base inventory went from 50 to 100 slots on September 24, 2026, and more Polbie slots can be bought in the Shop. When the collection is full, the game suggests ranking up some balls to free space.
- Added: {{types: Fire, Water, Nature, Storm}}
- Removed: ## Where next
- Added: ## Where to look on polbielytics
- Removed: - [Choosing balls to invest in](wiki:choosing-balls-to-invest-in) for how to spend Influence, orbs and fragments well.
- Removed: - [Country stats](wiki:country-stats) for what each of the five stats does in a fight.
- Removed: - The [Polbies Dex](/dex) on polbielytics for every ball and form, and the [type chart](/types) for any matchup.
- Added: - The [tier list](/tiers) and [Most played](/meta) for what wins and what people use in PvP.
- Added: - [Raids](/raids) for every boss, its types and its drops.
- Added: - [This week's wars](/alliances/scoreboard) and the [war ladder](/alliances/wars).
- Added: - The [type chart](/types) for any matchup.
- Added: - Your own profile, found by searching your name, for your balls, items, raids and ladder history.
This version
Polandball Go is a location-based collecting game. You gather countryballs, the game calls them Polbies, and use them in raids, PvP, alliance wars and the fight for land on the real-world map.
Collecting balls
New balls come from Recruit. You spend Clay on a pull from one of the sets that are open, and each set has its own pool of balls and odds. See Sets and Recruit pools.
Each ball is a country, empire, city or idea. It has a rarity, one or two types and five country stats. The six rarities, lowest first, are Common, Uncommon, Rare, Epic, Legendary and Mythical. A fresh copy starts at more stars the rarer it is: 1★ for a Common up to 6★ for a Mythical.
Some balls also have forms, which the Dex lists on the ball's card. A form can change a ball's typing and rarity, but never its five stats. The Polbies Dex on polbielytics has every ball and form.
Growing a ball
A ball's strength is its CP. It goes up with:
- Level, from 1 to 30, paid for with Influence.
- Stars, up to 6★.
- Prestige, which starts once a ball is at 6★. See Prestige.
- Orb upgrades, three tracks under Type Proficiency, each from 1 to 10, paid for with orbs of the ball's own type.
- One item, which adds attack and defense. See Items, tiers and resonance.
Two copies of the same ball can be very different. Each copy has its own level, stars, item and primary typing.
What to do with them
- Raids. Fight floors of Mymics alone or with up to three others, ending on a boss. Raids are where most items come from. See Raids and Mymics.
- PvP. Climb a weekly ladder in the Open League or the Rarity League. Battles are round-based duels. See PvP leagues.
- Alliance wars. Join an alliance and fight another one each week. See Alliance wars.
- Territory. Build a Land with a Capital and cities, and take squares from other players. See Territories.
- Trades. Swap balls with friends, under the game's trade rules.
Types
The game calls types attributes, and there are seventeen. A dual-typed ball attacks with one of its two types, its primary typing, which the game picks when you unlock that copy. The type chart decides how hard each type hits another. See Types and matchups.
Where to look on polbielytics
- The tier list and Most played for what wins and what people use in PvP.
- Raids for every boss, its types and its drops.
- This week's wars and the war ladder.
- The type chart for any matchup.
- Your own profile, found by searching your name, for your balls, items, raids and ladder history.



